Narrative and Interactive Experience Designer with a multi-decade track record of success designing and implementing innovative content and experiences that leverage cutting edge technology to expand the landscape of possibility for storytellers and audiences alike. As a commercial and music video director, Ross has collaborated with bands such as Muse and Belle & Sebastian, and brands like Activision, Facebook, and Funny Or Die. Ross was also a creative consultant and test commercial director for Apple on the launch campaign for the iPad, one of the most successful product launches in history.


Creative Development

McGahey’s expertise comprises series, TV movies, feature film, and animation. As an executive at Deep River Prod., he began the campaign to get Little Miss Sunshine into production, and helped develop the Big Momma’s House franchise. At Disney, he developed Lab Rats, Kickin’ It, Wander Over Yonder, the Emmy Award winning Mickey Mouse shorts, and Star vs. the Forces of Evil among other series and movies. He was E.P. on Rebel for BET with legendary director, John Singleton, and was an E.P. on movies and series for Nickelodeon and Netflix respectively.


Technical Director

Jeff has worked across mobile, desktop, console, and handheld gaming systems over 25+ years and 28+ titles. From League of Legends at Riot to Boom Blox with Steven Spielberg, Jeff has worked shoulder-to-shoulder with teams big and small. He is extremely passionate about empowering players and creators through the art of organic and sustainable feature creeping.


Co-founded and grew Mindshow from an idea in a garage to a 23 person team. Built and led one of the best commercial VFX teams in the world at Method Studios, growing from 20 artists in one office to over 800 artists over three continents. Created the 3D bullet time wakes in the original Matrix film.


Head of Studio

Founder/EVP at Mar Vista Entertainment, a VC backed film and television studio. Responsible for building production pipeline from the ground up and scaling company revenue 10x over a five year period. Key credits include YOU (Netflix), UNREAL (Hulu) and A DEADLY ADOPTION (Lifetime). Experienced executive producer, network series executive and theme park/branding consultant.


Global Head of Animation

Jason Reisig is currently a professor of Animation at University of Southern California. Jason was the co-director on the 2018 Warner Brothers feature animation Smallfoot. With over 20 years in feature animation, Jason spent most of his career with DreamWorks Animation. He was the Head of Character Animation on Home and the final chapter in the Shrek series, Shrek Forever After. For the latter he was nominated for a VES Award in the category of “Outstanding Animation in an Animated Feature Motion

Picture”. Concurrently, as the Animation Department Chair at DreamWorks, he worked on the interaction design of DreamWork’s NextGen character animation software, Premo, for which he recently received a SciTech Technical Achievement award from the Academy of Motion Pictures Arts & Sciences. Jason was also a supervising animator on the animated features, Trolls, Kung Fu Panda 3, Kung Fu Panda, and Over the Hedge. Jason is a graduate from Art Center College of Design in illustration, and did a traditional animation internship at Walt Disney Feature Animation in Florida. He started his production career in 1996 at PDI, where he animated on Antz and the Academy Award winning Shrek. In the latter, Jason was nominated for an Annie Award in the category of "Outstanding Achievement by an Individual in Character Animation". In 2002, he went to Sony Pictures Imageworks, where he was a lead animator on Spider-man 2. Jason has been an Academy member in the feature animation branch, since 2015. He currently resides in Manhattan Beach, California with his wife Rachel and his two children Emma and Aidan (ages 21 and 18).

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